Food Court Environment - Level built and textured by R.Fornara.
Due to financial difficulties at publisher Hip Interactive, this game fell off development. (Software:3DS Max/Photoshop)

(Maya/Photoshop) - (on line levels) Work involved converting supplied art assets in to multi player levels using Maya.

Some more screen shots from MACH on PSP. All environment work shown here is by R.Fornara.

(Software:3DS Max/Photoshop) See video trailer on the about page.

(Software:3DS Max/Photoshop)

(Software:3DS Max/Photoshop)